Stop Motion

Boy hitting an inhabited spot in the grid and seeing someone else

Boy seeing someone else, who had the light bulb at that same spot

Photographic Video Installation

Ole Kristensen and Jonas Jongejan, Spring 2008

An interactive photo installation created for a 4,5 x 8 meter LED monolith that works fine on a projection. Combining infrared tracking of a normal light bulb and still images, to index photos of audience in a database according to bulb position within the picture frame. When participating audience moves the bulb within the field of view, the screen flickers through previous images of other people having had the bulb at the same position. When someone moves the bulb to an unihabited spot with no previous images, it will flash and that person will now be shown when the bulb is put in the same position.

Jonas and i sketched up the installation in a few days for re:new 2008, on a very short notice. First iteration was done in processing, but with memory issues. Despite that it ended up having a playful and informal presence in the Copenhagen Main Square.

We have since then been invited to New Media Meeting 03, where we decided to port the software into open frameworks, and spent two days bashing a Nikon D80 into submission. The installation finally ran smoothly saturday night.

Appearances

05 2008 re:new festival, LED Monolith, Copenhagen Main Square, Denmark
09 2008 Pecha Kucha #008 at Brorsons Church, Copenhagen, Denmark
09 2008 New Media Meeting 3, Norrköping, Sweden

Requirements

Video from New Media Meeting 03, Norrköping

Video by Ole Kristensen

Video from Re:New festival 2008, Copenhagen

Video by Jonas Jongejan

Photos

Photos by Jonas Jongejan and Frederik Hilmer

Source Code

The source code is available for non-commercial around-fooling only at Google Code.
It’s messy, i’ve never done c++ before, but it’s there. Run at your own risk.
Stop Motion compiles on a Mac using Xcode. You also need open frameworks and Macports with libgphoto2.



  1. [...] such as Alberto Frigo (IT/SWE) and Golan Levin (US), international interactive projects such as Stop Motion by Ole Kristensen and Jonas Jongejan (DK), as well as participatory workshops, installations and [...]

  2. it was nice read your sourcecode at new media meeting. see you!

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About

As software artist i create computer programmed interactive art. My work combines installation art, audiovisual set design, modern dance, graphic design and performance art.

Through developing digitally controlled setups – often with firsthand written open source software – one of my main interests lies in participating in new and challenging creative spaces for artistic practices and research, ranging from large-scale media-based installations to theatre and dance productions.

In addition to my auto-didactic approach to knowledge and hands on experience, i hold a bachelor in Interactive Media. I thrive in experimental research environments where there is room for exchanging both crazy, grand or silly ideas. Whether it be with other artists, specialized geeks, academics, the local politician or a passersby.

Keeping curiosity alive is a priority for me. Why’s are complex, and there is enough stuff for the curious in that for at least several thousand eternities. The best school has so far been Christiania, trying to learn why people cluster and act the way they do. To believe that outcomes have reasons that i can never know in their entirety is enough to me. I'd rather wonder if a newborn does not know itself from it's surroundings than put my faith in stories about good vs. evil, a supreme being, the immutable order of things, or fate.


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